*************************************************************
*                          Make PBO                         *
*                         by Amalfi                         *
*                  [petr.skalsky@seznam.cz]                 *
*************************************************************

This utility creates PBO file from selected directory structure.
I want to support MOD makers and addon makers. Because it has taken me a long time to make,
I would be glad if you would give me some credit.

This utility also compress files into PBO. On property sheet you can select file types,
that you don't want to compress.
For best performance it's best to use default settings. Especialy OGG files are too long,
as compression takes a lot of time but without effect.

I know that compression is very slow, maybe I will find a way to speed up this operation.

If you will have some questions go to http://forum.ofp.info topic English - Addons

Version history:

1.1 - public build
1.0 - first build

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*                       PBO Decryptor                       *
*                         by Amalfi                         *
*                  [petr.skalsky@seznam.cz]                 *
*************************************************************

This utility works on PBO compressed files.
The utility supports all PBO formats (missions, models, campaigns).
After decompression a logfile is created with the same name and in the same
directory as the source PBO file.
This utility does the job of DePBO, unpack-sqm and DeSQM all in one click.
It decompress all files in pbo (p3d, sqm, sqs, ogg, wss, wav - if compressed)


Version history:

1.5 - another decompression speedup,
      decompression of Resistance added

1.4 - faster decompression + some bugs removed,
      decompression of BIN files removed

1.3 - added decompression of mission.sqm files
      from original missions and campaigns
    - added decompression of bin files

1.2 - powered auto recovery on checksum errors
    - Much faster decompression

1.1 - bug cleared

1.0 - first public build